Darkenvale

Earth Magic

  • Darken Vale Legacy
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  • Live Action
    • Introduction
    • Health and Saftey
    • Combat
    • Weapons and Armour
    • Experience and Leveling
    • Character Traits
    • Races >
      • Beast
      • Dwarf
      • Elf
      • Fae / Fairy
      • Human
      • Orc
      • Tiefling
      • Vampire
    • Classes >
      • Barbarian
      • Bard
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      • Druid
      • Mage
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      • Paladin
      • Ranger
      • Rogue
      • Slayer
      • Warlock
      • Warrior
      • Witch Doctor
    • Magic >
      • Arcane
      • Shadow
      • Earth
      • Air
      • Fire
      • Water
      • Light
      • Mental
    • Professions & General Skills >
      • Alchemist
      • Apothecary
      • Blacksmith
      • Cook
      • Enchanting
      • Friar
      • Herbalist
      • Leathersmith
      • Surgeon
    • History >
      • INDELL
      • QURENBARK
    • Table Top
We use “Earth” as a loose term for the ground we stand on.
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Lvl 1: Root,
Alter effect. 1 mana. Ranged. Call: (Lvl 1 Spell Scrip).
What it does: Calls upon the forces of nature to seek and bind thy enemy to the ground with powerful roots. Binds 1 target character leg to a spot on the ground for duration of battle or until caster is killed or out of sight. Victim may pivot non-bound leg to attack and defend.
 
Lvl 2: Boulder Smash,
Knock Back & Dazed effect. 2 mana. Ranged. Call: (Lvl 2 Spell Scrip).
What it does: The caster rends a huge boulder from the ground and sends it smashing into their target. Upon a strike the target takes 1 point of damage (Blockable) and is Knocked Back 5 paces and Dazed for 10 seconds. If blocked armour or shield will take the damage.
 
Lvl 3: Earthquake,
Alter Effect. 3 mana. Area. Call: (Lvl 3 Spell Scrip).
What it does: Everyone (Friend or Foe) within 30ft of the caster must fall prone (Knock Down) and act Dazed for 20 seconds as the ground shakes violently beneath them.
 
Lvl 4: Acid Spray,
Damage, Un-blockable & Surge (X) effect. 4 mana. Ranged. Call: (Lvl 4 Spell Scrip).
What it does: 'Destroys' (reduced to 0 points) target weapon, shield or piece of armour struck and deals 1 point of damage to the target player as the spray eats away flesh and steel. Surge: The caster may spend X additional mana during casting to do +1 damage per mana spent.

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  • Darken Vale Legacy
  • Contact
  • Live Action
    • Introduction
    • Health and Saftey
    • Combat
    • Weapons and Armour
    • Experience and Leveling
    • Character Traits
    • Races >
      • Beast
      • Dwarf
      • Elf
      • Fae / Fairy
      • Human
      • Orc
      • Tiefling
      • Vampire
    • Classes >
      • Barbarian
      • Bard
      • Cleric
      • Druid
      • Mage
      • Merchant
      • Monk
      • Paladin
      • Ranger
      • Rogue
      • Slayer
      • Warlock
      • Warrior
      • Witch Doctor
    • Magic >
      • Arcane
      • Shadow
      • Earth
      • Air
      • Fire
      • Water
      • Light
      • Mental
    • Professions & General Skills >
      • Alchemist
      • Apothecary
      • Blacksmith
      • Cook
      • Enchanting
      • Friar
      • Herbalist
      • Leathersmith
      • Surgeon
    • History >
      • INDELL
      • QURENBARK
    • Table Top