Darkenvale

Arcane Magic

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The Arcane magic element is the foundation of all the other Natural and Spiritual elements- all other magics are built using the arcane energy called mana and then shaped and defined by their individual element. Regardless of the form of magic that a spellcaster practices- they could be a fire-slinging elven battlemage, a nature attuned fae druid or a pious human cleric devoted to the Light- all magic users can use the Arcane Element and choose spells from the list below.

Spell orb colour: Purple

‘Elemental’ Damage & Death Spells 
‘Elemental’ Missile (Lvl 1), ‘Elemental’ Blast (Lvl 3) and ‘Elemental’ Death (Lvl 4) are all spells that have an unusual nature. When a spellcaster casts any of these spells they can choose any of the magic elements that they know to ‘fuel’ the spell’s effect. If a spellcaster has knowledge of more than one element, they can choose a different element each time they cast them, changing the call made at the end of the spell scrip and the colour of spell orb that they use. This represents a mote of fire, or a barrage of stones and grit or a dark bolt of death magic being flung at the spell’s target.
Example: Ghol Vordak the nercromancer has knowledge of the Shadow and Earth elements. He casts Elemental Blast. He has the option of casting Shadow Blast (using a black spell orb), Earth Blast (green spell orb) or Arcane Blast (purple spell orb) because these are the elements that he can draw energy from.

‘Elemental’ Missile (Lvl 1 Spell)
Damage effect. 1 mana. Ranged. 
A target hit by this spell takes 1 damage. 


Arcane Sigil (Lvl 1 Spell)
Dazed effect. 1 mana. Self. 
Caster inscribes mystical sigils of protection in the air, represented by a white ribbon worn on their arm. When struck by a melee or ranged weapon or a spell, caster calls ‘Arcane Sigil’ and removes the ribbon. No call, no effect. The attacker that made the blow is blinded by a flash and is Dazed for 10 seconds.
 
 
Silence Caster (Lvl 2 Spell)
Alter effect. 2 mana. Ranged. Call: (Lvl 2 Spell Scrip).
The target is struck dumb and cannot speak or cast spells for 10 minutes.


Fumble (Lvl 2 Spell)
Alter effect. 2 mana. Ranged. 
The target of this spell must drop whatever is held in their hands and not pick them up for 10 seconds. Items that are physically strapped to a targets arm, such as some shields, cannot be dropped but the target must let go of the handle until the item is recovered.


‘Elemental’ Blast (Lvl 3 Spell)
Unblockable effect. 3 mana. Ranged. 
A target hit by this spell takes 2 unblockable damage. 


Dispel Magic (Lvl 3 Spell)
Dispel effect. 3 mana. Ranged. 
Any spell or spell-like ability that a target is attempting to cast is instantly Countered. Any enchantments that they currently wear are lost. All ongoing Alter, Buff, Control, Fear (X) or Shield effects immediately end. Put simply- if it cost mana to do it, Dispel Magic can stop it.


Spell Block (Lvl 4 Spell)
Buff effect. 4 mana. Self. 
Caster inscribes powerful mystical sigils of protection in the air, represented by a white ribbon worn on their arm. The next spell or spell-like ability to affect the caster- friendly or otherwise- is totally negated and has no effect. Caster calls ‘Spell Block’ and removes the ribbon. No call, no effect. Spell Block lasts until discharged, the end of the event or the death of the player.


‘__________' Death (Spell Orb Colour of Element)(Lvl 4 Spell)
Alter & Unblockable effect. 4 mana. Ranged, Touch.
Causes 5 points of damage instantly killing most targets outright (unblockable). Bypasses all armours.  
This spell can only be taken if the spellcaster has knowledge of all 4 spells from one of the 4 Nature elements or from the 2 Spiritual elements (Elemental Mastery).
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  • Home
  • Introduction
  • Health and Saftey
  • Combat
  • Weapons and Armour
  • Experience and Leveling
  • Character Traits
  • Races
    • Beast
    • Dwarf
    • Elf
    • Fae / Fairy
    • Human
    • Orc
    • Undead
    • Vampire
  • Classes
    • Barbarian
    • Bard
    • Cleric
    • Death Knight
    • Druid
    • Mage
    • Merchant
    • Necromancer
    • Paladin
    • Ranger
    • Rogue
    • Warrior
    • Witch Doctor
  • Magic
    • Arcane
    • Shadow
    • Earth
    • Air
    • Fire
    • Water
    • Light
    • Mental
  • Professions & General Skills
    • Alchemist
    • Apothecary
    • Blacksmith
    • Cook
    • Enchanting
    • Friar
    • Herbalist
    • Leathersmith
    • Surgeon
  • Character Registration
  • MONSTER CODEX
  • History
    • INDELL
    • QURENBARK
  • Gallery
  • Calender
  • Table Top
  • Contact
  • Player Comments
  • Feed back
  • Cast List
    • ALUANA AMAYA
    • ALVA MYRKUR
    • ARIES FIREBORN
    • AURRON THUNDERFORGE
    • BOUDICCA HARRET
    • BRIGET EDGEL
    • CALLUM O'ROARK
    • CLEMENTINE SOULE
    • CORVO KATAR
    • DARIA LOVEBORN
    • ELDRIN DRACOSEIR
    • ELIZE TANNER
    • ELLOWYN NIGHTSHADE
    • ERIC LOUVET
    • ERRIK OATHSWORN
    • GARTHANK BLOODFIST
    • GHOL VORDAK
    • GIDDION MADDACH
    • GILLHEREN
    • GLENDARAN BLACKFEATHER
    • GWYN DAGAN
    • ITHAM ENGOLOR
    • IVAR BLACKWATER
    • JALIRA ASPHODEL
    • JORRAN BOLE
    • KILLIAN WARD
    • LUMOS DEMORTE
    • MAREK BLOODAXE
    • MOG JUN-TA
    • OPHELIA RETNUH
    • PHEONIX LIGHTBOW
    • QUERCUS VIRIBUS
    • RASK TORN-EAR
    • RAVEN AERIS
    • RAVEN BLACKFEATHER
    • REGINA SILVAE
    • ROMULUS ADDINGTON
    • RUSTY GUSSETT
    • SAPPHIRE
    • SEALAN AIRBAI
    • SERRAN QUI
    • SILAS GREEN
    • SIR LEOFRIC
    • SUR'REL TAL'MORE
    • SYNDYMION MARKOV
    • TWYLA GOLDENOAK
    • ULRIC WOLVENSTEIN
    • VANNUCUTT ALTII
    • WYNTER PENDRAGON
    • ZENA BRIGHTBLADE